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Basic Information Edit

A semi-automatic designated marksman rifle mostly used mid-game. Quite powerful in early-game.

Upgrades Edit

Upgrade Description Effect Levels Cost
Custom Reciever Sets your weapon to fully automatic. Full Auto: True 1 $5000
AP Rounds Increases the damage of shots. Damage +35 4 $6250
Extended Mags Increases your mag size. Magazine Size +50% 2 $3000
HV Rounds Increases the range of your shots. Range +20% 1 $6000
Improved Stock Reduces the recoil when firing. Recoil -25% 3 $1000
Fast Hands Decreases the time taken to reload your weapon. Reload Time -10% 3 $1500
Aluminum Body Reduces the weight of the gun. Weight -1 1 $3500

Strategy Edit

  • Though it may have a lot of power, it may require few headshots like the M1 Garand.
  • Snipe zombies on eye level, as it's easier than on the roof. Same goes for Intervention and M82.

Trivia Edit

  • This gun has the most upgrades out of any weapons besides M249 at 7 upgrades.

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